
A game of cards leads Flashman from the jungle death-house of Dahomey to the slave state of Mississippi as he dabbles in the slave trade in Volume II of the Flashman PapersWhen Flashman was inveigled into a game of pontoon with Disraeli and Lord George Bentinck, he was making an unconscious choice about his own future – would it lie in the House of Commons or the West African slave trade? Was ther...
Publisher
Pan Books
Format
286 pages
ISBN
0330233211
Language
English
Features
Full color, 286 pages
Genres
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