
This is a book of 14 essays, that look at the cultural history of the video game industry, what makes video games popular, appealing to various people, psychological, and teaching elements of the games. it looks at early games of the 1970's and 80's, up to the 1990's and 2000's for home computer, console and arcade video games, as well as video game emulation. The book is divided into three sectio...
Editore
Vanderbilt University Press
Formato
296 pagine
ISBN
9780826592460
Lingua
English
Caratteristiche
A colori, 296 pagine
Genres
Nessuna recensione ancora. Sii il primo a recensire!
Nessun commento ancora. Sii il primo a commentare!
Nessuna citazione ancora. Sii il primo a condividere una citazione!